In theory, the Tree of Life represents all living organisms, along with their parents, grandparents, and so on, all the way up to a single common ancestor.
Each name labels a node, and represents a biological taxon, such as a species or genus. The top node is the root, and those at the bottom are leaves.
The metaphor doesn't always fit. For example, many bacteria can transfer DNA to each other without creating children. But the concept is still helpful for visualisation.
Determining the structure of the tree is an ongoing area of work, but much of it has been traced out using genetic information, statistical analysis, and human inference.
(More info can be found in the tutorial)
Tilo displays the Tree of Life by representing nodes with tiles, and placing tiles within other tiles to show structure.
Within a tile's header:
There are many other methods of visualisation. Examples include iTOL and OneZoom
If disabled, an expanded tile's children are simply laid out left to right,
top to bottom.
This can leave a lot of empty space when large children are near small ones.
Moving the unexpanded children (the 'leaves') to the left helps avoid this.
Allows leaves being swept left to be moved beyond the tile's
rectangle, into empty space in the parent.
These are simplified versions of the tree from the Open Tree of Life. (In the original, some nodes have over 10k children, which can be quite slow to render)
Normally, if there isn't enough space to expand a tile, an ancestor is hidden, and expansion is tried again. Disabling this can make tile movements more predictable.
{{touchDevice ? 'Tapping' : 'Clicking'}} on a slider's label resets it to the default value.
These have names like 'Iris [2]'. When multiple nodes are found to have the same name, numbers are added to disambiguate.
These are only present in the Complex tree, and have names like '[Homo Sapiens + Homo Heidelbergensis]'. They provide structure for other nodes, and are named after two prominent descendants.
This is hard to answer precisely. The datasets are from large projects with many contributors, trying to track a constantly changing field of knowledge. And the process of merging them was inherently imprecise. Significant effort has been expended to minimise errors, but, inevitably, there are always more of them.
Here's a list of the most common kinds. If you find any major errors, feel free to let me know at terry06890@gmail.com.
The datasets don't share the same set of node identifiers. So, in order to link nodes from one dataset with another, their plain names were used. This doesn't work when names are ambiguous. For example, 'Proboscidea' might denote a taxon for elephants, but also plants. Most of these were manually corrected, but there are almost certainly more.
Some issues are internal to the datasets themselves. For example, an image from EOL might display a plant that is in the wrong taxon. Some of these can be quite difficult to recognise, or may require specialised knowledge.
The short descriptions were extracted using imprecise heuristics. There are many cases of leftover wikitext markup, or cut-off sentences.
Generally, the nodes in the tree don't go below the species level. And dog breeds aren't considered separate species, but as variant descendants of Canis familiaris.
Some names don't correspond to a single node, but to multiple nodes from different ancestors. Many dinosaurs are under Sauria, but share that parent with non-dinosaurs, such as turtles.
Many of the bacteria don't have images, and were excluded from the default Visual tree.
Nodes are largely matched with descriptions using Wikipedia page names. And, if two names redirect to a page that provides a generic description, they will both get the same description. Unfortunately, this can result in two species of grass being described like a third closely-related species.
When you search for a name, then press enter, the first result is used. Currently, search suggestions are not ordered by well-known the taxons are, so the first result might mean 'Goat Moth' instead of 'Domestic Goat'.
Cropping images into squares was done semi-automatically, and sometimes this doesn't work well, especially for animals with long bodies. It's not always straightforward to figure out which end is the head, and should be kept in frame.
Not all organisms are easy to get live images of. Some of them only have small parts shown, or are in a preserved form, with nearby documentation appearing more prominent.
Spiders are placed under Araneae, so don't go there. You might want to avoid Chelicerata in general, as it contains pseudo-spiders like harvestmen and tickspiders. Actually, maybe avoid the arthropods altogether, as they include spider crabs. Come to think of it, some of the bird images show them eating spiders, so maybe that won't work either ...