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|
/*
* Used to create tile-based layouts of tree-of-life data.
*
* Given a TolNode tree, initLayoutTree() produces a subtree-corresponding
* LayoutNode tree, on which tryLayout() can run a layout algorithm.
*/
import {TolNode, TolMap} from './tol';
import {range, arraySum, linspace, limitVals, updateAscSeq} from './util';
// Represents a node/tree that holds layout data for a TolNode node/tree
export class LayoutNode {
// TolNode name
name: string;
// Tree-structure related
children: LayoutNode[];
parent: LayoutNode | null;
tips: number; // Number of descendant leaf nodes
depth: number; // Number of ancestor nodes
// Layout data
pos: [number, number];
dims: [number, number];
showHeader: boolean;
sepSweptArea: SepSweptArea | null; // Used with layout option 'sweepToParent'
empSpc: number; // Amount of unused layout space (in pixels)
// Other
hidden: boolean; // Used to hide nodes upon an expand-to-view
hiddenWithVisibleTip: boolean;
hasFocus: boolean; // Used by search and auto-mode to mark/flash a tile
failFlag: boolean; // Used to trigger failure animations
// Constructor ('parent' are 'depth' are generally initialised later, 'tips' is computed)
constructor(name: string, children: LayoutNode[]){
this.name = name;
this.children = children;
this.parent = null;
this.tips = children.length == 0 ? 1 : arraySum(children.map(n => n.tips));
this.depth = 0;
//
this.pos = [0,0];
this.dims = [0,0];
this.showHeader = false;
this.sepSweptArea = null;
this.empSpc = 0;
//
this.hidden = false;
this.hiddenWithVisibleTip = false;
this.hasFocus = false;
this.failFlag = false;
}
// Returns a new tree with the same structure and names
// 'chg' is usable to apply a change to the resultant tree
cloneNodeTree(chg?: LayoutTreeChg | null): LayoutNode {
let newNode: LayoutNode;
if (chg != null && this == chg.node){
switch (chg.type){
case 'expand':
let children = chg.tolMap.get(this.name)!.children.map((n: string) => new LayoutNode(n, []));
newNode = new LayoutNode(this.name, children);
newNode.children.forEach(n => {
n.parent = newNode;
n.depth = this.depth + 1;
});
break;
case 'collapse':
newNode = new LayoutNode(this.name, []);
break;
}
} else {
let children = this.children.map(n => n.cloneNodeTree(chg));
newNode = new LayoutNode(this.name, children);
children.forEach(n => {n.parent = newNode});
}
newNode.depth = this.depth;
return newNode;
}
// Copies layout data to a given LayoutNode tree
// If a target node has more/less children, removes/gives own children
// If 'map' is provided, it is updated to represent node additions/removals
copyTreeForRender(target: LayoutNode, map?: LayoutMap | null): void {
target.pos = this.pos;
target.dims = this.dims;
target.showHeader = this.showHeader;
target.sepSweptArea = this.sepSweptArea;
target.tips = this.tips; // Copied for structural-consistency
target.empSpc = this.empSpc; // Note: Currently redundant, but maintains data-consistency
// Handle children
if (this.children.length == target.children.length){
this.children.forEach((n,i) => n.copyTreeForRender(target.children[i], map));
} else if (this.children.length < target.children.length){
if (map != null){
target.children.forEach(child => removeFromLayoutMap(child, map));
}
target.children = [];
} else {
target.children = this.children;
target.children.forEach(n => {n.parent = target});
if (map != null){
target.children.forEach(child => {addToLayoutMap(child, map)});
}
}
}
// Assigns layout data to this single node
assignLayoutData(pos = [0,0] as [number,number], dims = [0,0] as [number,number],
{showHeader = false, sepSweptArea = null as SepSweptArea | null, empSpc = 0} = {}): void {
this.pos = [...pos];
this.dims = [...dims];
this.showHeader = showHeader;
this.sepSweptArea = sepSweptArea;
this.empSpc = empSpc;
}
// Given a sequence of child/grandchild/etc names, adds this/the_child's/the_grandchild's/etc children
addDescendantChain(nameChain: string[], tolMap: TolMap, map?: LayoutMap): void {
let layoutNode = this as LayoutNode;
for (let childName of nameChain){
// Add children
let tolNode = tolMap.get(layoutNode.name)!;
layoutNode.children = tolNode.children.map((name: string) => new LayoutNode(name, []));
layoutNode.children.forEach(node => {
node.parent = layoutNode;
node.depth = layoutNode.depth + 1;
if (map != null){
map.set(node.name, node);
}
});
LayoutNode.updateTips(layoutNode, layoutNode.children.length - 1);
// Get matching child node
let childNode = layoutNode.children.find(n => n.name == childName);
if (childNode == null){
throw new Error('Child name not found');
}
layoutNode = childNode;
}
}
// Update the 'tips' value of a node and it's ancestors
static updateTips(node: LayoutNode | null, diff: number): void {
while (node != null){
node.tips += diff;
node = node.parent;
}
}
// Used to hide ancestor/sibling nodes, upon an expand-to-view
static hideUpward(node: LayoutNode, map: LayoutMap): void {
if (node.parent != null){
node.parent.hidden = true;
node.parent.hiddenWithVisibleTip = true;
node.parent.children.filter(child => child != node).forEach(sibling => {
sibling.hidden = true;
// Remove sibling children from layout tree
LayoutNode.updateTips(sibling, 1 - sibling.children.length);
sibling.children.forEach(n => removeFromLayoutMap(n, map));
sibling.children = [];
});
// Recurse
LayoutNode.hideUpward(node.parent, map);
}
}
// Used to unhide a node and it's descendants
static showDownward(node: LayoutNode): void {
if (node.hidden){
node.hidden = false;
node.hiddenWithVisibleTip = false;
node.children.forEach(n => LayoutNode.showDownward(n));
}
}
}
// Holds values that affect how layout is done
export type LayoutOptions = {
tileSpacing: number; // Spacing between tiles, in pixels
headerSz: number;
minTileSz: number; // Minimum size of a tile edge, in pixels
maxTileSz: number;
// Layout-algorithm related
layoutType: 'sqr' | 'rect' | 'sweep' | 'sqr-overflow'; // Represents the LayoutFn function to use
rectMode: 'horz' | 'vert' | 'linear' | 'auto' | 'auto first-row';
// Rect-layout in 1 row, 1 column, 1 row or column, or multiple rows (optionally with first-row-heuristic)
rectSensitivity: number; // Between 0 and 1. Higher values mean higher sensitivity to empty space.
sweepMode: 'left' | 'top' | 'shorter' | 'auto'; // Sweep to left, top, shorter-side, or to minimise empty space
sweptNodesPrio: 'linear' | 'sqrt' | 'pow-2/3'; // Specifies allocation of space to swept-vs-remaining nodes
sweepToParent: 'none' | 'prefer' | 'fallback'; // Whether/when to place swept nodes in a parent swept-leaves area
};
// Represents a change to a LayoutNode tree
export type LayoutTreeChg = {
type: 'expand' | 'collapse';
node: LayoutNode;
tolMap: TolMap;
}
// Used with layout option 'sweepToParent', and represents, for a LayoutNode, a parent area to place leaf nodes in
export class SepSweptArea {
pos: [number, number];
dims: [number, number];
sweptLeft: boolean; // True if the parent's leaves were swept left
used: boolean; // Used by the parent. Set to true by the child if it uses the area.
constructor(pos: [number, number], dims: [number, number], sweptLeft: boolean, used = false){
this.pos = pos;
this.dims = dims;
this.sweptLeft = sweptLeft;
this.used = used;
}
}
// Represents a map from TolNode names to nodes in a LayoutNode tree
export type LayoutMap = Map<string, LayoutNode>;
// Creates a LayoutMap for a LayoutNode tree
export function initLayoutMap(layoutTree: LayoutNode): LayoutMap {
function helper(node: LayoutNode, map: LayoutMap): void {
map.set(node.name, node);
node.children.forEach(n => helper(n, map));
}
let map = new Map();
helper(layoutTree, map);
return map;
}
// Adds a node and it's descendants' names to a LayoutMap
function addToLayoutMap(node: LayoutNode, map: LayoutMap): void {
map.set(node.name, node);
node.children.forEach(n => addToLayoutMap(n, map));
}
// Removes a node and it's descendants' names from a LayoutMap
function removeFromLayoutMap(node: LayoutNode, map: LayoutMap): void {
map.delete(node.name);
node.children.forEach(n => removeFromLayoutMap(n, map));
}
// Creates a LayoutNode representing a TolNode tree, up to a given depth (0 means just the root)
export function initLayoutTree(tolMap: TolMap, rootName: string, depth: number): LayoutNode {
function initHelper(tolMap: TolMap, nodeName: string, depthLeft: number, atDepth: number = 0): LayoutNode {
if (depthLeft == 0){
let node = new LayoutNode(nodeName, []);
node.depth = atDepth;
return node;
} else {
let childNames = tolMap.get(nodeName)!.children;
if (childNames.length == 0 || !tolMap.has(childNames[0])){
return new LayoutNode(nodeName, []);
} else {
let children = childNames.map((name: string) => initHelper(tolMap, name, depthLeft-1, atDepth+1));
let node = new LayoutNode(nodeName, children);
children.forEach(n => n.parent = node);
return node;
}
}
}
return initHelper(tolMap, rootName, depth);
}
// Attempts layout on a LayoutNode tree, for an area with given width+height
// If successful, sets fields of the tree's LayoutNodes, and returns true
// 'allowCollapse' allows the layout algorithm to collapse nodes to avoid layout failure
// 'chg' allows for expanding/collapsing a node before performing layout
// 'layoutMap', if provided, is updated with added/removed children
export function tryLayout(
layoutTree: LayoutNode, dims: [number,number], options: LayoutOptions,
{allowCollapse = false, chg = null as LayoutTreeChg | null, layoutMap = null as LayoutMap | null} = {}
): boolean {
// Create a new LayoutNode tree, in case of layout failure
let tempTree = layoutTree.cloneNodeTree(chg);
let success: boolean;
switch (options.layoutType){
case 'sqr': success = sqrLayout(tempTree, [0,0], dims, true, allowCollapse, options); break;
case 'rect': success = rectLayout(tempTree, [0,0], dims, true, allowCollapse, options); break;
case 'sweep': success = sweepLayout(tempTree, [0,0], dims, true, allowCollapse, options); break;
case 'sqr-overflow': success = sqrOverflowLayout(tempTree, [0,0], dims, true, allowCollapse, options); break;
}
if (success){
if (options.layoutType != 'sqr-overflow'){
// Center in layout area
tempTree.pos[0] += (dims[0] - tempTree.dims[0]) / 2;
tempTree.pos[1] += (dims[1] - tempTree.dims[1]) / 2;
}
// Copy to given LayoutNode tree
tempTree.copyTreeForRender(layoutTree, layoutMap);
}
return success;
}
// Type for functions called by tryLayout() to attempt layout
// Similar parameters to tryLayout(), with 'showHeader' and 'ownOpts' generally used by other LayoutFns
type LayoutFn = (
node: LayoutNode,
pos: [number, number],
dims: [number, number],
showHeader: boolean,
allowCollapse: boolean,
opts: LayoutOptions,
ownOpts?: any,
) => boolean;
// Lays out node as one square, ignoring child nodes // Used for base cases
let oneSqrLayout: LayoutFn = function (node, pos, dims, showHeader, allowCollapse, opts){
let tileSz = Math.min(dims[0], dims[1], opts.maxTileSz);
if (tileSz < opts.minTileSz){
return false;
}
node.assignLayoutData(pos, [tileSz,tileSz], {showHeader, empSpc: dims[0]*dims[1] - tileSz**2});
return true;
}
// Lays out nodes as squares within a grid, with intervening+surrounding spacing
let sqrLayout: LayoutFn = function (node, pos, dims, showHeader, allowCollapse, opts){
if (node.children.length == 0){
return oneSqrLayout(node, pos, dims, false, false, opts);
}
// Consider area excluding header and top/left spacing
let headerSz = showHeader ? opts.headerSz : 0;
let newPos = [opts.tileSpacing, opts.tileSpacing + headerSz];
let newDims = [dims[0] - opts.tileSpacing, dims[1] - opts.tileSpacing - headerSz];
if (newDims[0] * newDims[1] <= 0){
return false;
}
// Find number of rows/columns with least empty space
let numChildren = node.children.length;
let areaAR = newDims[0] / newDims[1]; // Aspect ratio
let lowestEmpSpc = Number.POSITIVE_INFINITY, usedNumCols = 0, usedNumRows = 0, usedTileSz = 0;
const MAX_TRIES = 50; // If there are many possibilities, skip some
let ptlNumCols = numChildren == 1 ? [1] :
linspace(1, numChildren, Math.min(numChildren, MAX_TRIES)).map(n => Math.floor(n));
for (let numCols of ptlNumCols){
let numRows = Math.ceil(numChildren / numCols);
let gridAR = numCols / numRows;
let usedFrac = // Fraction of area occupied by maximally-fitting grid
areaAR > gridAR ? gridAR / areaAR : areaAR / gridAR;
// Get tile edge length
let tileSz = (areaAR > gridAR ? newDims[1] / numRows : newDims[0] / numCols) - opts.tileSpacing;
if (tileSz < opts.minTileSz){
continue;
} else if (tileSz > opts.maxTileSz){
tileSz = opts.maxTileSz;
}
// Get empty space
let empSpc = (1 - usedFrac) * (newDims[0] * newDims[1]) + // Area outside grid plus ...
(numCols * numRows - numChildren) * (tileSz - opts.tileSpacing)**2; // empty cells within grid
// Compare with best-so-far
if (empSpc < lowestEmpSpc){
lowestEmpSpc = empSpc;
usedNumCols = numCols;
usedNumRows = numRows;
usedTileSz = tileSz;
}
}
// Check if unable to find grid
if (lowestEmpSpc == Number.POSITIVE_INFINITY){
if (allowCollapse){
node.children = [];
LayoutNode.updateTips(node, 1 - node.tips);
return oneSqrLayout(node, pos, dims, false, false, opts);
}
return false;
}
// Layout children
for (let i = 0; i < numChildren; i++){
let child = node.children[i];
let childX = newPos[0] + (i % usedNumCols) * (usedTileSz + opts.tileSpacing);
let childY = newPos[1] + Math.floor(i / usedNumCols) * (usedTileSz + opts.tileSpacing);
let success: boolean;
if (child.children.length == 0){
success = oneSqrLayout(child, [childX,childY], [usedTileSz,usedTileSz], false, false, opts);
} else {
success = sqrLayout(child, [childX,childY], [usedTileSz,usedTileSz], true, allowCollapse, opts);
}
if (!success){
if (allowCollapse){
node.children = [];
LayoutNode.updateTips(node, 1 - node.tips);
return oneSqrLayout(node, pos, dims, false, false, opts);
}
return false;
}
}
// Create layout
let usedDims: [number, number] = [
usedNumCols * (usedTileSz + opts.tileSpacing) + opts.tileSpacing,
usedNumRows * (usedTileSz + opts.tileSpacing) + opts.tileSpacing + headerSz,
];
let empSpc = // Empty space within usedDims area
(usedNumCols * usedNumRows - numChildren) * (usedTileSz - opts.tileSpacing)**2 +
arraySum(node.children.map(child => child.empSpc));
node.assignLayoutData(pos, usedDims, {showHeader, empSpc});
return true;
}
// Lays out nodes as rows of rectangles, deferring to sqrLayout() or oneSqrLayout() for simpler cases
//'subLayoutFn' allows other LayoutFns to use this layout, but transfer control back to themselves on recursion
let rectLayout: LayoutFn = function (node, pos, dims, showHeader, allowCollapse, opts,
ownOpts?: {subLayoutFn?: LayoutFn}){
// Check for simpler cases
if (node.children.length == 0){
return oneSqrLayout(node, pos, dims, false, false, opts);
} else if (node.children.every(n => n.children.length == 0)){
return sqrLayout(node, pos, dims, showHeader, allowCollapse, opts);
}
// Consider area excluding header and top/left spacing
let headerSz = showHeader ? opts.headerSz : 0;
let newPos = [opts.tileSpacing, opts.tileSpacing + headerSz];
let newDims = [dims[0] - opts.tileSpacing, dims[1] - opts.tileSpacing - headerSz];
if (newDims[0] * newDims[1] < node.tips * (opts.minTileSz + opts.tileSpacing)**2){
if (allowCollapse){
node.children = [];
LayoutNode.updateTips(node, 1 - node.tips);
return oneSqrLayout(node, pos, dims, false, false, opts);
}
return false;
}
// Try finding arrangement with low empty space
// Done by searching possible row-groupings, allocating within rows using 'tips' vals, and trimming empty space
let numChildren = node.children.length;
let rowBrks: number[] = []; // Will hold indices for nodes at which each row starts
let lowestEmpSpc = Number.POSITIVE_INFINITY;
let usedTree: LayoutNode | null = null; // Best-so-far layout
let usedEmpRight = 0, usedEmpBottom = 0; // usedTree's empty-space at-right-of-all-rows and below-last-row
const minCellDims = [
opts.minTileSz + opts.tileSpacing +
(opts.layoutType == 'sweep' ? opts.tileSpacing*2 : 0), // Can situationally assume non-leaf children
opts.minTileSz + opts.tileSpacing +
(opts.layoutType == 'sweep' ? opts.tileSpacing*2 + opts.headerSz : 0)
];
RowBrksLoop:
while (true){
// Update rowBrks or exit loop
switch (opts.rectMode){
case 'horz':
if (rowBrks.length == 0){
rowBrks = [0];
} else {
break RowBrksLoop;
}
break;
case 'vert':
if (rowBrks.length == 0){
rowBrks = range(numChildren);
} else {
break RowBrksLoop;
}
break;
case 'linear':
if (rowBrks.length == 0){
rowBrks = [0];
} else if (rowBrks.length == numChildren){
rowBrks = range(numChildren);
} else {
break RowBrksLoop;
}
break;
case 'auto':
if (rowBrks.length == 0){
rowBrks = [0];
} else {
let updated = updateAscSeq(rowBrks, numChildren);
if (!updated){
break RowBrksLoop;
}
}
break;
case 'auto first-row': // Like auto, but only iterates over first-rows, determining the rest with 'tips' vals
if (rowBrks.length == 0){
rowBrks = [0];
} else {
// Get next possible first row
let idxFirstRowLastEl = (rowBrks.length == 1 ? numChildren : rowBrks[1]) - 1;
if (idxFirstRowLastEl == 0){
break RowBrksLoop;
}
rowBrks = [0];
rowBrks.push(idxFirstRowLastEl);
// Allocate remaining rows
let firstRowTips = arraySum(range(rowBrks[1]).map(idx => node.children[idx].tips));
let tipsTotal = node.children[idxFirstRowLastEl].tips;
let nextRowIdx = idxFirstRowLastEl + 1;
while (nextRowIdx < numChildren){ // Over potential next row breaks
let nextTipsTotal = tipsTotal + node.children[nextRowIdx].tips;
if (nextTipsTotal <= firstRowTips){ // If acceptable within current row
tipsTotal = nextTipsTotal;
} else {
rowBrks.push(nextRowIdx);
tipsTotal = node.children[nextRowIdx].tips;
}
nextRowIdx++;
}
}
break;
}
// Create array-of-arrays representing each rows' cells' 'tips' values
let rowsOfCnts: number[][] = new Array(rowBrks.length);
for (let rowIdx = 0; rowIdx < rowBrks.length; rowIdx++){
let numNodes = (rowIdx < rowBrks.length - 1) ?
rowBrks[rowIdx + 1] - rowBrks[rowIdx] :
numChildren - rowBrks[rowIdx];
let rowNodeIdxs = range(numNodes).map(i => i + rowBrks![rowIdx]);
rowsOfCnts[rowIdx] = rowNodeIdxs.map(idx => node.children[idx].tips);
}
// Get initial cell dims
let cellWs: number[][] = new Array(rowsOfCnts.length);
for (let rowIdx = 0; rowIdx < rowsOfCnts.length; rowIdx++){
let rowCount = arraySum(rowsOfCnts[rowIdx]);
cellWs[rowIdx] = range(rowsOfCnts[rowIdx].length).map(
colIdx => rowsOfCnts[rowIdx][colIdx] / rowCount * newDims[0]);
}
let totalTips = arraySum(node.children.map(n => n.tips));
let cellHs = rowsOfCnts.map(rowOfCnts => arraySum(rowOfCnts) / totalTips * newDims[1]);
// Check min-tile-size, attempting to reallocate space if needed
for (let rowIdx = 0; rowIdx < rowsOfCnts.length; rowIdx++){
let newWs = limitVals(cellWs[rowIdx], minCellDims[0], Number.POSITIVE_INFINITY);
if (newWs == null){
continue RowBrksLoop;
}
cellWs[rowIdx] = newWs;
}
cellHs = limitVals(cellHs, minCellDims[1], Number.POSITIVE_INFINITY)!;
if (cellHs == null){
continue RowBrksLoop;
}
// Get cell xy-coordinates
let cellXs: number[][] = new Array(rowsOfCnts.length);
for (let rowIdx = 0; rowIdx < rowBrks.length; rowIdx++){
cellXs[rowIdx] = [0];
for (let colIdx = 1; colIdx < rowsOfCnts[rowIdx].length; colIdx++){
cellXs[rowIdx].push(cellXs[rowIdx][colIdx - 1] + cellWs[rowIdx][colIdx - 1]);
}
}
let cellYs: number[] = new Array(rowsOfCnts.length).fill(0);
for (let rowIdx = 1; rowIdx < rowBrks.length; rowIdx++){
cellYs[rowIdx] = cellYs[rowIdx - 1] + cellHs[rowIdx - 1];
}
// Determine child layouts, resizing cells to reduce empty space
let tempTree: LayoutNode = node.cloneNodeTree();
let empRight = Number.POSITIVE_INFINITY, empBottom = 0;
for (let rowIdx = 0; rowIdx < rowBrks.length; rowIdx++){
for (let colIdx = 0; colIdx < rowsOfCnts[rowIdx].length; colIdx++){
let nodeIdx = rowBrks[rowIdx] + colIdx;
let child: LayoutNode = tempTree.children[nodeIdx];
let childPos: [number, number] = [newPos[0] + cellXs[rowIdx][colIdx], newPos[1] + cellYs[rowIdx]];
let childDims: [number, number] = [
cellWs[rowIdx][colIdx] - opts.tileSpacing,
cellHs[rowIdx] - opts.tileSpacing
];
let success: boolean;
if (child.children.length == 0){
success = oneSqrLayout(child, childPos, childDims, false, false, opts);
} else if (child.children.every(n => n.children.length == 0)){
success = sqrLayout(child, childPos, childDims, true, allowCollapse, opts);
} else {
let layoutFn = (ownOpts && ownOpts.subLayoutFn) || rectLayout;
success = layoutFn(child, childPos, childDims, true, allowCollapse, opts);
}
if (!success){
continue RowBrksLoop;
}
// Remove horizontal empty space by trimming cell and moving/expanding any next cell
let horzEmp = childDims[0] - child.dims[0];
cellWs[rowIdx][colIdx] -= horzEmp;
if (colIdx < rowsOfCnts[rowIdx].length - 1){
cellXs[rowIdx][colIdx + 1] -= horzEmp;
cellWs[rowIdx][colIdx + 1] += horzEmp;
} else {
empRight = Math.min(empRight, horzEmp);
}
}
// Remove vertical empty space by trimming row and moving/expanding any next row
let childUsedHs = range(rowsOfCnts[rowIdx].length).map(
colIdx => tempTree.children[rowBrks[rowIdx] + colIdx].dims[1]);
let vertEmp = cellHs[rowIdx] - opts.tileSpacing - Math.max(...childUsedHs);
cellHs[rowIdx] -= vertEmp;
if (rowIdx < rowBrks.length - 1){
cellYs[rowIdx + 1] -= vertEmp;
cellHs[rowIdx + 1] += vertEmp;
} else {
empBottom = vertEmp;
}
}
// Get empty space
let usedSpc = arraySum(tempTree.children.map(
child => (child.dims[0] + opts.tileSpacing) * (child.dims[1] + opts.tileSpacing) - child.empSpc));
let empSpc = newDims[0] * newDims[1] - usedSpc;
// Check with best-so-far
if (empSpc < lowestEmpSpc * opts.rectSensitivity){
lowestEmpSpc = empSpc;
usedTree = tempTree;
usedEmpRight = empRight;
usedEmpBottom = empBottom;
}
}
// Check if no found layout
if (usedTree == null){
if (allowCollapse){
node.children = [];
LayoutNode.updateTips(node, 1 - node.tips);
return oneSqrLayout(node, pos, dims, false, false, opts);
}
return false;
}
// Create layout
usedTree.copyTreeForRender(node);
let usedDims: [number, number] = [dims[0] - usedEmpRight, dims[1] - usedEmpBottom];
node.assignLayoutData(pos, usedDims, {showHeader, empSpc: lowestEmpSpc});
return true;
}
// Lays out nodes by pushing leaves to one side, and using rectLayout() for the non-leaves
// With layout option 'sweepToParent', leaves from child nodes may occupy a parent's leaf-section
// 'sepArea' represents a usable leaf-section area from a direct parent,
// and is changed to represent the area used, with those changes visible to the parent for reducing empty space
let sweepLayout: LayoutFn = function (node, pos, dims, showHeader, allowCollapse, opts,
ownOpts?: {sepArea?: SepSweptArea}){
// Separate leaf and non-leaf nodes
let leaves: LayoutNode[] = [], nonLeaves: LayoutNode[] = [];
node.children.forEach(child => (child.children.length == 0 ? leaves : nonLeaves).push(child));
// Check for simpler cases
if (node.children.length == 0){
return oneSqrLayout(node, pos, dims, false, false, opts);
} else if (nonLeaves.length == 0){
return sqrLayout(node, pos, dims, showHeader, allowCollapse, opts);
} else if (leaves.length == 0){
return rectLayout(node, pos, dims, showHeader, allowCollapse, opts, {subLayoutFn: sweepLayout});
}
// Some variables
let headerSz = showHeader ? opts.headerSz : 0;
let leavesLyt: LayoutNode | null = null, nonLeavesLyt: LayoutNode | null = null, sweptLeft = false;
let sepArea: SepSweptArea | null = null; // Represents leaf-section area provided for a child
let haveParentArea = ownOpts != null && ownOpts.sepArea != null;
let trySweepToParent = haveParentArea && opts.sweepToParent == 'prefer';
// Using a loop for conditionally retrying layout
while (true){
if (!trySweepToParent){ // Try laying-out normally
// Choose proportion of area to use for leaves
let ratio: number; // area-for-leaves / area-for-non-leaves
let nonLeavesTiles = arraySum(nonLeaves.map(n => n.tips));
switch (opts.sweptNodesPrio){
case 'linear':
ratio = leaves.length / (leaves.length + nonLeavesTiles);
break;
case 'sqrt':
ratio = Math.sqrt(leaves.length) / (Math.sqrt(leaves.length) + Math.sqrt(nonLeavesTiles));
break;
case 'pow-2/3':
ratio = Math.pow(leaves.length, 2/3) /
(Math.pow(leaves.length, 2/3) + Math.pow(nonLeavesTiles, 2/3));
break;
}
// Attempt leaves layout
let newPos = [0, headerSz];
let newDims: [number,number] = [dims[0], dims[1] - headerSz];
leavesLyt = new LayoutNode('SWEEP_' + node.name, leaves);
// Note: Intentionally neglecting to update child nodes' 'parent' or 'depth' fields here
let minSz = opts.minTileSz + opts.tileSpacing*4;
let sweptW = Math.min(Math.max(minSz, newDims[0] * ratio), newDims[0] - minSz);
let sweptH = Math.min(Math.max(minSz, newDims[1] * ratio), newDims[0] - minSz);
let leavesSuccess: boolean;
switch (opts.sweepMode){
case 'left':
leavesSuccess = sqrLayout(leavesLyt, [0,0], [sweptW, newDims[1]], false, false, opts);
sweptLeft = true;
break;
case 'top':
leavesSuccess = sqrLayout(leavesLyt, [0,0], [newDims[0], sweptH], false, false, opts);
sweptLeft = false;
break;
case 'shorter':
let documentAR = document.documentElement.clientWidth / document.documentElement.clientHeight;
if (documentAR >= 1){
leavesSuccess = sqrLayout(leavesLyt, [0,0], [sweptW, newDims[1]], false, false, opts);
sweptLeft = true;
} else {
leavesSuccess = sqrLayout(leavesLyt, [0,0], [newDims[0], sweptH], false, false, opts);
sweptLeft = false;
}
break;
case 'auto':
// Attempt left-sweep, then top-sweep on a copy, and copy over if better
leavesSuccess = sqrLayout(leavesLyt, [0,0], [sweptW, newDims[1]], false, false, opts);
sweptLeft = true;
let tempTree = leavesLyt.cloneNodeTree();
let sweptTopSuccess = sqrLayout(tempTree, [0,0], [newDims[0], sweptH], false, false, opts);;
if (sweptTopSuccess && (!leavesSuccess || tempTree.empSpc < leavesLyt.empSpc)){
tempTree.copyTreeForRender(leavesLyt);
sweptLeft = false;
leavesSuccess = true;
}
break;
}
if (leavesSuccess){
leavesLyt.children.forEach(lyt => {lyt.pos[1] += headerSz});
// Attempt non-leaves layout
if (sweptLeft){
newPos[0] += leavesLyt.dims[0] - opts.tileSpacing;
newDims[0] += -leavesLyt.dims[0] + opts.tileSpacing;
} else {
newPos[1] += leavesLyt.dims[1] - opts.tileSpacing;
newDims[1] += -leavesLyt.dims[1] + opts.tileSpacing
}
nonLeavesLyt = new LayoutNode('SWEEP_REM_' + node.name, nonLeaves);
let nonLeavesSuccess: boolean;
if (nonLeaves.length > 1){
nonLeavesSuccess = rectLayout(nonLeavesLyt, [0,0], newDims, false, false, opts, {subLayoutFn:
((n,p,d,h,a,o) => sweepLayout(n,p,d,h,allowCollapse,o,{sepArea:sepArea})) as LayoutFn});
} else {
if (opts.sweepToParent){
// Get leftover area usable for non-leaf child's leaves
if (sweptLeft){
sepArea = new SepSweptArea(
[-leavesLyt.dims[0] + opts.tileSpacing,
leavesLyt.dims[1] - opts.tileSpacing], // Position is relative to child
[leavesLyt.dims[0], newDims[1] - leavesLyt.dims[1] - opts.tileSpacing],
sweptLeft
);
} else {
sepArea = new SepSweptArea(
[leavesLyt.dims[0] - opts.tileSpacing, -leavesLyt.dims[1] + opts.tileSpacing],
[newDims[0] - leavesLyt.dims[0] - opts.tileSpacing, leavesLyt.dims[1]],
sweptLeft
);
}
}
// Attempt layout
nonLeavesSuccess = rectLayout(nonLeavesLyt, [0,0], newDims, false, false, opts, {subLayoutFn:
((n,p,d,h,a,o) => sweepLayout(n,p,d,h,allowCollapse,o,{sepArea:sepArea})) as LayoutFn});
}
if (nonLeavesSuccess){
nonLeavesLyt.children.forEach(lyt => {
lyt.pos[0] += newPos[0];
lyt.pos[1] += newPos[1];
});
// Create combined layout
let usedDims: [number, number];
if (sweptLeft){
usedDims = [
leavesLyt.dims[0] + nonLeavesLyt.dims[0] - opts.tileSpacing,
Math.max(leavesLyt.dims[1] + (sepArea != null && sepArea.used ? sepArea.dims[1] : 0),
nonLeavesLyt.dims[1]) + headerSz
];
} else {
usedDims = [
Math.max(leavesLyt.dims[0] + (sepArea != null && sepArea.used ? sepArea.dims[0] : 0),
nonLeavesLyt.dims[0]),
leavesLyt.dims[1] + nonLeavesLyt.dims[1] - opts.tileSpacing + headerSz
];
}
let empSpc = leavesLyt.empSpc + nonLeavesLyt.empSpc;
node.assignLayoutData(pos, usedDims, {showHeader, empSpc, sepSweptArea: null});
return true;
}
}
if (haveParentArea && opts.sweepToParent == 'fallback'){
trySweepToParent = true;
continue;
}
break;
} else { // Try using parent-provided area
let parentArea = ownOpts!.sepArea!;
// Attempt leaves layout
sweptLeft = parentArea.sweptLeft;
leavesLyt = new LayoutNode('SWEEP_' + node.name, leaves);
let leavesSuccess = sqrLayout(leavesLyt, [0,0], parentArea.dims, !sweptLeft, false, opts);
let nonLeavesSuccess = true;
if (leavesSuccess){
// Attempt non-leaves layout
let newDims: [number,number] = [dims[0], dims[1] - (sweptLeft ? headerSz : 0)];
nonLeavesLyt = new LayoutNode('SWEEP_REM_' + node.name, nonLeaves);
if (nonLeaves.length > 1){
nonLeavesSuccess = rectLayout(nonLeavesLyt, [0,0], newDims, false, false, opts, {subLayoutFn:
((n,p,d,h,a,o) => sweepLayout(n,p,d,h,allowCollapse,o,{sepArea:sepArea})) as LayoutFn});
} else {
// Get leftover area usable for non-leaf child's leaves
if (sweptLeft){
sepArea = new SepSweptArea(
[parentArea.pos[0], parentArea.pos[1] + leavesLyt.dims[1] - (opts.tileSpacing + headerSz)],
// Position is made relative to a non-leaf child
[parentArea.dims[0], parentArea.dims[1] - leavesLyt.dims[1] - opts.tileSpacing*2],
sweptLeft, false
);
} else {
sepArea = new SepSweptArea(
[parentArea.pos[0] + leavesLyt.dims[0] - opts.tileSpacing, parentArea.pos[1] + headerSz],
[parentArea.dims[0] - leavesLyt.dims[0] - opts.tileSpacing*2, parentArea.dims[1] - headerSz],
sweptLeft, false
);
}
// Attempt layout
nonLeavesSuccess = rectLayout(nonLeavesLyt, [0,0], newDims, false, false, opts, {subLayoutFn:
((n,p,d,h,a,o) => sweepLayout(n,p,d,h,allowCollapse,o,{sepArea:sepArea})) as LayoutFn});
}
if (nonLeavesSuccess){
// Adjust non-leaf child positions
if (sweptLeft){
nonLeavesLyt.children.forEach(lyt => {lyt.pos[1] += headerSz});
}
// Update parentArea to represent space used
parentArea.used = true;
if (sweptLeft){
parentArea.dims[1] = leavesLyt.dims[1];
let newX = parentArea.pos[0] + (parentArea.dims[0] - leavesLyt.dims[0]);
let newW = leavesLyt.dims[0];
if (sepArea != null && sepArea.used){
parentArea.dims[1] += sepArea.dims[1] + opts.tileSpacing;
if (sepArea.dims[0] + opts.tileSpacing > leavesLyt.dims[0]){
newX = parentArea.pos[0] + (parentArea.dims[0] - sepArea.dims[0] - opts.tileSpacing);
newW = sepArea.dims[0] + opts.tileSpacing;
}
}
// Shrink to avoid excess space between leaves and non-leaves
parentArea.pos[0] = newX;
parentArea.dims[0] = newW;
} else {
parentArea.dims[0] = leavesLyt.dims[0];
if (sepArea != null && sepArea.used){
parentArea.dims[0] += sepArea.dims[0] + opts.tileSpacing;
}
}
// Align parentArea size with non-leaves area
if (sweptLeft){
if (parentArea.pos[1] + parentArea.dims[1] > nonLeavesLyt.dims[1] + headerSz){
nonLeavesLyt.dims[1] = parentArea.pos[1] + parentArea.dims[1] - headerSz;
} else {
parentArea.dims[1] = nonLeavesLyt.dims[1] + headerSz - parentArea.pos[1];
}
} else {
if (parentArea.pos[0] + parentArea.dims[0] > nonLeavesLyt.dims[0]){
nonLeavesLyt.dims[0] = parentArea.pos[0] + parentArea.dims[0];
} else {
parentArea.dims[0] = nonLeavesLyt.dims[0] - parentArea.pos[0];
}
}
// Adjust area to avoid overlap with non-leaves
if (sweptLeft){
parentArea.dims[0] -= opts.tileSpacing;
} else {
parentArea.dims[1] -= opts.tileSpacing;
}
// Move leaves to parent area
leavesLyt.children.map(lyt => {
lyt.pos[0] += parentArea!.pos[0];
lyt.pos[1] += parentArea!.pos[1];
});
//
let usedDims: [number,number] = [nonLeavesLyt.dims[0], nonLeavesLyt.dims[1] + (sweptLeft ? headerSz : 0)];
node.assignLayoutData(pos, usedDims, {showHeader, empSpc: nonLeavesLyt.empSpc, sepSweptArea: parentArea});
return true;
}
}
if (nonLeavesSuccess == true && opts.sweepToParent == 'prefer'){
trySweepToParent = false;
continue;
}
break;
}
}
// Handle layout-failure
if (allowCollapse){
node.children = [];
LayoutNode.updateTips(node, 1 - node.tips);
return oneSqrLayout(node, pos, dims, false, false, opts);
}
return false;
}
// Lays out nodes like sqrLayout(), but may extend past the height limit to fit nodes,
// and does not recurse on child nodes with children
let sqrOverflowLayout: LayoutFn = function(node, pos, dims, showHeader, allowCollapse, opts){
if (node.children.length == 0){
return oneSqrLayout(node, pos, dims, false, false, opts);
}
// Consider area excluding header and top/left spacing
let headerSz = showHeader ? opts.headerSz : 0;
let newPos = [opts.tileSpacing, opts.tileSpacing + headerSz];
let newWidth = dims[0] - opts.tileSpacing;
if (newWidth <= 0){
return false;
}
// Find number of rows and columns
let numChildren = node.children.length;
let maxNumCols = Math.floor(newWidth / (opts.minTileSz + opts.tileSpacing));
if (maxNumCols == 0){
if (allowCollapse){
node.children = [];
LayoutNode.updateTips(node, 1 - node.tips);
return oneSqrLayout(node, pos, dims, false, false, opts);
}
return false;
}
let numCols = Math.min(numChildren, maxNumCols);
let numRows = Math.ceil(numChildren / numCols);
let tileSz = Math.min(opts.maxTileSz, Math.floor(newWidth / numCols) - opts.tileSpacing);
// Layout children
for (let i = 0; i < numChildren; i++){
let childX = newPos[0] + (i % numCols) * (tileSz + opts.tileSpacing);
let childY = newPos[1] + Math.floor(i / numCols) * (tileSz + opts.tileSpacing);
oneSqrLayout(node.children[i], [childX,childY], [tileSz,tileSz], false, false, opts);
}
//
let usedDims: [number, number] = [
numCols * (tileSz + opts.tileSpacing) + opts.tileSpacing,
numRows * (tileSz + opts.tileSpacing) + opts.tileSpacing + headerSz
];
let empSpc = 0; // Intentionally not used
node.assignLayoutData(pos, usedDims, {showHeader, empSpc});
return true;
}
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